Pacific (stylized as pacific) is the second studio album by Japanese musical group NEWS, released on November 7, 2007. The album reached the number one position on the Oricon Daily Album Chart and Oricon Weekly Album Chart. Four singles have been released from this album. The limited edition includes a 74-page photobook, while the regular edition comes with an 18-page booklet and 2 bonus tracks. It was released simultaneously with the single "Weeeek."
Tie-ups and theme songs
"Teppen" was used as the theme song to Fuji TV's coverage of the Women's Volleyball World Grand Prix 2005.
Pacific is primarily a complete course with techniques, tips and tools applicable to learning how to become a leader. The contribution of the secrets on leadership of over 200 leading executives and CEOs (whom we interviewed) as well as Gamelearn's 15 years of experience in corporate training guarantee Pacific's theoretical approach, which is based on six key notions:
Providing meaning to teamwork
Building a team to face synergies
The correct delegation of tasks
Feedback and coaching to boost teams
Gamelearn's developers decided to set the story in an environment of survival and cooperation: a group of people that are lost on an island in the Pacific. A favorable setting to explain the benefits of teamwork and staying motivated.
A hotel is an establishment that provides lodging paid on a short-term basis. Facilities provided may range from a basic bed and storage for clothing, to luxury features like en-suite bathrooms. Larger hotels may provide additional guest facilities such as a swimming pool, business centre, childcare, conference facilities and social function services. Hotel rooms are usually numbered (or named in some smaller hotels and B&Bs) to allow guests to identify their room. Some hotels offer meals as part of a room and board arrangement. In the United Kingdom, a hotel is required by law to serve food and drinks to all guests within certain stated hours. In Japan, capsule hotels provide a minimized amount of room space and shared facilities.
The precursor to the modern hotel was the inn of medieval Europe. For a period of about 200 years from the mid-17th century, coaching inns served as a place for lodging for coach travelers. Inns began to cater for richer clients in the mid-18th century. One of the first hotels in a modern sense was opened in Exeter in 1768. Hotels proliferated throughout Western Europe and North America in the 19th century, and luxury hotels began to spring up in the later part of the century.
Hotel (known as Hotels in North America) is a dimensional real estate game created by Milton Bradley in 1986. It is similar to Square Mile and Prize Property. In Hotel the players are building resorthotels and attempting to drive their competitors into bankruptcy.
Players take turns moving around the board. Each square on the board is adjacent to one or two hotel properties. Most of the squares are either purchase squares or building squares.
Whenever a player lands on a purchase square which is adjacent to an unowned property they may buy that property by paying the purchase price. Once they own a property they may attempt to build on it whenever they land on a building square. A special dice is rolled to determine if permission to build is granted or denied. If it is denied the player must wait for a later turn.
When permission is granted to build the player may add new buildings or facilities to their property. Each hotel has from one to five buildings and a set of recreational facilities. The main building must be built first, followed by the other buildings then the facilities. The cost of each addition is listed on the deed card for the property.